Zombyte VR - Lobby

Zombyte - Release Trailer

This is the first level of the multiplayer shooter Zombyte VR, created in UE4 and released for Hologate setups.
The lobby is the space where players spawn in, get to know their skills and view tutorials.

I was responsible for:
-handling photogrammetry, cleanup, retopo and texturing (RealityCapture, Zbrush, Maya, Substance)
-additional asset modeling and texturing
-material and scene setup
-lighting