Sebastian Maurer
Sebastian Maurer
Environment Technical Artist
Munich, Germany

About

This is my private portfolio.

Feel free to get in touch to talk about technical solutions and consultation in realtime and Unreal Engine - I'd be happy to help if possible.

Resume PDF

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Skills

3D Modeling3D AnimationPBR TexturingWorld BuildingTechnical Art - UETechnical Art - UnityEnvironment ModelingTexturing

Software proficiency

Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Unity
Unity
Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
World Machine
World Machine
Photoshop
Photoshop
After Effects
After Effects
Jira
Jira
RealityCapture
RealityCapture

Productions

    • Commercial / Advertisement
      Automotive Visualization Platform
    • Year
      2021
    • Role
      Realtime Technical Artist
    • Company
      Audi Business Innovation GmbH
    • Video Game
      The Angry Birds Movie 2 - VR Experience
    • Year
      2019
    • Role
      Environment Art, Technical Art
    • Company
      Hologate GmbH
    • Video Game
      Zombyte
    • Year
      2018
    • Role
      Photogrammetry, Environment Art
    • Company
      Hologate GmbH
    • Video Game
      Cold Clash
    • Year
      2018
    • Role
      Environment Art, Cutscenes
    • Company
      Hologate GmbH

Experience

  • Realtime Technical Artist at Audi Business Innovation
    Munich
    October 2019 - Present

    Creation of environments and technical solutions for UE4.

  • Environment Artist at Hologate GmbH
    München, Germany
    March 2018 - Present

    Creating assets and levels for VR experiences and games.

  • Intern at congaz visual media company
    Düsseldorf, Germany
    February 2015 - August 2015

    Being part of pre-production and production in various projects such as pitch artwork, animations and content production for live events.

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