With a growing library of tools and scripts it is necessary to organize them and make them accessible cleanly and directly by everyone using the AVP project. The Hub is organized in categories and tools, which can be added easily by adding a new button and defining the tool it should open and a URL to the internal documentation.
Additionally, it provides quick links to a few standard Unreal Engine profiling commands and GPU Profiling UI as well as shortcuts to internal functionality and the master level to start the Play Mode.
I was in charge of
- feature refinement and definition
- creating the necessary functionality via UE Blueprints and Python scripts / Python Unreal API